While there, they meet Keyleth, a half-elven druid, who informs them that the waters are poisoned, not cursed. The story begins with twins Vax and Vex, half-elven rouge and ranger, respectively, investigating the waters around a town called Stilben to find out why the townspeople believe it’s cursed. I was grateful for this experience as I read the story, but I think someone who has never heard of nor played D&D before would also enjoy this comic book as much as I did. The only background I had when I started this is that I’d (at the time) played D&D a few times with friends to try out and be introduced to the game and its format. I knew nothing about Critical Role, so I didn’t associate this with the popular Dungeons & Dragons web series either. I didn’t know what to expect going into this because I didn’t bother reading the summary on the back when I bought it last year, or prior to reading it this year. Even then, whether or not they can overcome what truly lurks at the bottom of the town’s travails remains to be seen!Ĭollects Critical Role Vox Machina: Origins comics issues #1-6, one of the best selling digital comics ever! (Goodreads) My thoughts They’ll need to put their heads– and weapons–together to figure out what’s going on…and keep from being killed in the process. Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. The band of adventurers known as Vox Machina will save the world. by Olivia Samson, with colors by Chris Northrop 1 by Matthew Mercer & Matthew Colville, illus. Luckily, I enjoyed it.Ĭritical Role: Vox Machina Origins, Vol. I bought it last year because I like the cover and kept seeing it everywhere, so I gave in to temptation and my curiosity and gave it a try. I read this for the Wyrd & Wonder event back in May.
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